Showing posts with label Animation tests. Show all posts
Showing posts with label Animation tests. Show all posts
Sunday, 10 April 2011
Scene 10: Dog animation
I finished animating the dog into scene 10! I am pretty happy with how it turned out in the end, even though it's not amazing!
Scene 16 tests
The tests for scene 16, getting the head movements right! This ended up working ok in the end, so all that needs to be done is the resizing
Girl riding on the dog 3
These are the last 3 clips of tests for this section. It's not perfect, but I think that it will work ok for what I want it for! Now that I have this I can continue to animate the next scene!
Girl riding on the dog 2
More animation tests for the girl riding the dog. I ended up focusing on getting each aspect right, so I took away the arms to focus on the legs first, and then I moved to trying to get the arms right!
Girl riding on the dog
For the next scene I had to have the girl riding the dog, and as there is another scene with this in I figured i'd hit two birds with one stone and animate the entire thing. These clips are the first three attempts. I quickly realised that the dogs neck moved too much and the girl looked way too stiff and cut out.
Scene 42: Test 1
First animation test for scene 42. It's a lot smaller, but I wanted to get the movement down before I put it to the right size!
Dog blowing in the wind
Loop of the dogs ears, tail and fur blowing in the wind! I can use this for two separate scenes, so I figured i'd get it out of the way (though I mainly did it for scene 9)
Scene 32: Walk cycle 2
The second attempt at the walk cycle! This one worked a lot better, so now I am going to add the arms!
Scene 32: Walk cycle
I wanted to get the walk cycle down for thisscene before animating the rest of it. This one didn't work very well because it doesn't move up and down...
Dog walk cycle
After the run cycle, I decided to animate a walk cycle too, because it would also be needed for various scenes, and I had been neglecting the dog side of the animation greatly..... This clip is the result of many failures, all of which I didn't end up saving. I ended up referencing Pongo from 101 Dalmatians for the walk cycle, which helped a lot! It's not a perfect walk cycle, but I think that it is acceptable for what I will use it for!
Dog run cycle: Test 4
I fixed the back and the head, and it ended up looking a lot better. It's still not perfect, but I have decided to leave it as I have spent too long on this now anyway, and I need to move on!
Dog run cycle: Test 3
I cleaned up the run cycle, and realised that something looked a little off..... After asking other peoples advice, I realised that the back didn't bend enough, and the head was very stationary and needed to move more!
Dog run cycle: Test 2
The second run cycle test. I flipped it round to the way it needs to be, and made sure the proportions were right.
Dog run cycle
I took a break from actual scenes because I wanted to animate the dog run cycle, which is needed a lot in the film anyway. This was my first attempt at the run cycle! I actually referenced a cat, and did my best to make it less bendy... it didn't turn out too bad at all, considering i've never animated a dog before..
Scene 20: Test 4
The final blocking for scene 20. I am pretty happy with how it turned out in the end!
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