Showing posts with label thumbnails. Show all posts
Showing posts with label thumbnails. Show all posts

Sunday, 10 April 2011

Scene 32: Walk cycle

I wanted to get the walk cycle down for thisscene before animating the rest of it. This one didn't work very well because it doesn't move up and down...

Scene 20: Test 2

I had planned to give up on this scene, but I ended up thumbnailing it digitally at home and finding that it worked a lot better! There are still some issues with the landing especially, but these thumbnails were definitely easier to work with than the previous test!

Scene 33: Test 1

I began scene 33 on Monday, which was pretty difficult because I couldn't find any reference anywhere, and I left my camera at home. I decided to wing it and see what happened, and it didn't turn out too bad, though at this stage it still needed a lot of work.

Thursday, 17 March 2011

Continuation of scene 9 running tests

There is definite improvement with the running cycle, but I am still not happy with it. I know that the right arm is off, and I plan to fix that asap. After showing the scene to some friends, they pointed out that the reason the run seems a little off is because the curve on the leg is a little off, so I am going to do my best to fix that tomorrow, and hopefully it will work and I can move onto the next stage! I am getting a little concerned about the time frame I have to complete this film, but I am still confident I can do it if I work hard!

Scene 9 running tests

When I came to starts blocking scene 9, I knew it was going to be difficult. The angle is really awkward and it's really hard to get reference of that angle too. I decided that the best way to get the run right was to do a cycle and then trace the frames when I want them to move. I ended up redoing the frames a lot, some in more thumbnailed versions to try and get the running motion correct. The following videos show my attempts at getting the run cycle to work:


Wednesday, 16 March 2011

Tumbnailed run test

In the next scene I am animating, I need to do a run. I was finding thumbnailing this really difficult, so I decided to quickly thumbnail a side view run to get an idea of how it might go

Scene 39: Rough thumbnails

Before I animate the scene I sketched out some really quick thumbnails to get an idea of the movement