Thursday 17 March 2011

Scene 9 running tests

When I came to starts blocking scene 9, I knew it was going to be difficult. The angle is really awkward and it's really hard to get reference of that angle too. I decided that the best way to get the run right was to do a cycle and then trace the frames when I want them to move. I ended up redoing the frames a lot, some in more thumbnailed versions to try and get the running motion correct. The following videos show my attempts at getting the run cycle to work:


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